![]() Equip Emblems that increase Attack, or Critical-Hit Rate since Scyther needs to maximize its damage output, especially for its attacks. The build's Boost Emblem loadout should consist of 6 Brown Emblems for maximum damage and 4 White Emblems for additional HP. However, X Attack is a good alternative for a more offensive build. ![]() X Speed gives Scyther the extra mobility to chase targets. Focus Band makes Scyther more durable and acts as a survivability tool during intense fights. Razor Claw improves Scyther's proficiency in assassinating targets by allowing its attacks to deal bonus damage and apply a slow each time it uses its moves. It's best to max out on stacks as early as possible. The key to this build is to constantly trigger Double Hit's cooldown reduction effect as you jump from one target to another.Īttack Weight is Scyther's main damage item, giving it a massive damage boost when fully stacked. However, Scyther can also use Swords Dance instead for a more focused dash move with an extra attack effect. This is a jungle build for Scyther that centers on pouncing on targets using Double Hit and bursting them down quickly using Dual Wingbeat and attacks. The builds are still viable even without the suggested emblems. The emblem color and stats here are suggestions only. (+41%)įirst attack range reduced by about 30%. (+1s) Attack stat boost decreased from 15% to 12%. Duration of attack increase effect shortened from 9s to 6s. Damage is increased by 13%.Ĭooldown reduced from 9s to 6s (-3s). Damage is increased from 3268 to 3877.Damage is increased from 1045 to 1232.(+15%)īoosted Attack: Defense increase effect increased from 25% to 40% in the early game, and 75% to 120% in the late game. Boosted Attack (Scyther): Damage is increased from 819 to 945.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |